Dink smallwood 29/22/2023 I could type in simple basic programs (some were included in the manual) and make them run - but I couldn't save them until I was able to convince my parents to also buy a data cassette so I could store them on tape. He also went on to create the CRPG Dink Smallwood and continues to develop video games to this day, but I'll let you read all about it in the interview below: GB: When were you first introduced to computers, and how long had you been tinkering with them prior to being introduced to the BBS scene? Seth: I started with a free Commodore-16 that my parents had picked up. Seth Robinson is one of the most notable developers from this time, as his company Robinson Technologies is responsible for Legend of the Red Dragon and Legend of the Red Dragon II, some of the most recognizable BBS titles ever created. But launching a BBS in 2014 isn't enough, so we've also tracked down some of the greatest door creators of all time for several new interviews here at GameBanshee. To ensure that this moment in history is not forgotten and to celebrate the classic doors that made it so memorable, we've just launched the GameBanshee BBS where many of the most popular titles can be enjoyed and preserved. And helping to drive that supremacy were games, or doors, that allowed connected users thousands of miles away from one another to compete, band together, and socialize. Throughout the 1980s and 1990s, Bulletin Board Systems ruled the connected computer world.
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